"A symphony of events controls violence," said Sternheimer, who began her research after experts blamed the video game "Doom" for the gun rampage at
"It was a tragic and, very fortunately, rare event and it was discouraging to see that the conversation often started and stopped at video games."
Sternheimer's article, "Do Video Games Kill?," will appear in the American Sociological Association's Contexts magazine as the European Union weighs outlawing certain violent games and harmonizing national penalties for retailers caught such products to under-age children.
Her research, involved studying media coverage and FBI statistics detailing trends on youth crime, found that in the 10 years after the release of "Doom" -- and other violence targeted titles -- juvenile homicide arrest rates in the
In addition, Sternheimer found that students have less than a 7 in 10 million chance of being killed at school. “If we want to understand why young become homicidal, we need to look beyond the games they play or we miss some of the biggest pieces of the puzzle," she said. Karen Sternheimer lists other factors such as community and family violence and less parental involvement as other possible factors.
Sternheimer said violent video games have come to carry the baggage of social angst over youth violence as the industry has grown into a $10 billion-plus giant that towers over
In the
Putting the blame on video games gives a false impression that society should forgive the environment in which the child was raised and removes the responsibility of the criminal. However, youth criminal activity is more complicated than any video game and there is no one simple solution to answering why do kids kill?
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